//
//  ReadyCountDownLayer.h
//  CanYouDoIt
//
//  Created by hoangtx on 7/6/13.
//
//

#ifndef CanYouDoIt_ReadyCountDownLayer_h
#define CanYouDoIt_ReadyCountDownLayer_h

#include "cocos2d.h"
using namespace cocos2d;
#include "MyBaseScene.h"
class ReadyCountDownLayer:public CCLayer{
    
    
public:
    CCLabelBMFont* countDownLabel;
    MyBaseScene* scene;
    int timeRemaining;
    void getReady();
    void onTickReady(float dt);
    virtual bool init();
    CREATE_FUNC(ReadyCountDownLayer);
};


#endif
